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Braydon Cheek

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FLATWARE ICONS

Inspired by Susan Kare’s method of designing icons for the early Macintosh computer, I sketched out common flatware forms on grid paper, digitized it, and turned them into 3D objects. This approach of turning an iconic set of objects into a 2D icon and then back into a 3D object with reference to its 2D form allows a new approach to what an icon can be.

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